A 46-Day Skill-to-Career Accelerator in 3D Design & Unreal Engine. (LIVE)

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About Course

The Unreal Corporate Course is a 46-day, hands-on training program that takes you from 3D fundamentals to full Unreal Engine game development. Learn modeling, texturing, Blueprints, C++, VFX, cinematics, and environment design with real-world workflows. Build your own game, create a production-ready portfolio, and get mentored by industry experts.

Unlock your creative potential in this 46-day intensive course, designed to guide beginners and enthusiasts through the complete process of 3D design, game development, and cinematic storytelling using industry-standard tools like Maya, Substance Painter, Unreal Engine 5, and Metahuman Creator.

The journey begins with the foundations of 3D modeling, where you’ll learn to work with vertices, edges, and faces to create clean, optimized game-ready assets like chairs, tables, and stylized weapons. You’ll then dive into realistic texturing with Substance Painter, mastering smart materials, map baking, and PBR workflows tailored for real-time engines.

As your assets come to life, you’ll step into the immersive world of Unreal Engine, building complete environments, crafting levels, and designing interactions with visual scripting using Blueprints. You’ll explore lighting, VFX, particle systems, audio integration, and UI design through UMG—transforming your scenes into playable experiences.

Next, you’ll breathe life into characters using Metahuman Creator, learning to animate with Control Rig, retarget Mixamo animations, and develop cinematic expressions. Then, take your skills even deeper with C++ programming, implementing game mechanics, optimizing performance, and packaging your final game project for PC.

The course concludes with a final showcase of your fully functional game level. Along the way, you’ll build a professional portfolio, receive expert feedback, and gain real-world insights into industry roles and freelancing. To top it off, top performers will receive job offers from Vorldbox, giving them a direct entry into the professional world.

This course isn’t just about learning tools — it’s about empowering you to create, build, and express your own digital worlds, and walk away with the confidence and skills to pursue a career in games, film, and interactive media.

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What Will You Learn?

  • Navigating 3D modeling & Design tools like Maya & Substance
  • Understanding the 3D workspace, meshes, vertices, faces, and topology
  • Building custom environments and characters
  • Texturing, UV unwrapping, and lighting basics
  • Mastering Unreal Engine 5 interface and workflows
  • Blueprints Visual Scripting & Introduction to C++
  • Level design and interactive logic
  • Creating game cinematics and animations
  • Optimization techniques for real-time rendering
  • Career insights: portfolios, resumes, and networking in the industry

Course Content

Course Trailer

  • A Corporate Training Powerful Enough To Boost Your Career
    02:45

3D Modeling With Maya
Imagine sitting at your desk with a blank digital canvas in front of you, ready to bring a world to life from nothing but your imagination. That’s exactly what Autodesk Maya allows you to do. It’s a professional 3D software used by artists, game developers, and filmmakers to create everything from dancing robots and magical creatures to realistic cityscapes and spaceships. If you've ever watched an animated movie or played a high-end video game, chances are Maya had a hand in it. At its core, 3D modeling in Maya is like sculpting with virtual clay. You start with simple shapes—like cubes, spheres, or cylinders—known as polygon primitives. From there, you shape, stretch, and cut them using tools like Extrude and Multi-Cut to create more complex models. For example, to build a cup, you might start with a cylinder, hollow it out by extruding the top face inward, and then shape a handle with a torus. It’s a bit like digital LEGO meets sculpting. Maya also gives you full control over how your objects look and move. You can adjust every tiny detail using tools like Soft Selection to smoothly modify parts of your model, or Insert Edge Loop to add more geometry exactly where you need it. It doesn’t stop at modeling either—Maya is an all-in-one powerhouse that lets you animate characters, simulate cloth and fire, apply textures, and render final scenes with cinematic quality. It’s no wonder it’s trusted by top studios like Pixar and Marvel. For beginners, learning Maya starts with getting comfortable navigating the 3D space—rotating around objects, zooming in and out, and switching between component modes like vertices, edges, and faces. With a bit of practice, those once-intimidating tools start to feel like an extension of your own creativity. Think of Maya as your digital workshop—whatever you dream up, you can build it here. And every time you turn a blank scene into something real, you're one step closer to becoming a 3D artist.

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