Over this focused 4-day workshop, you’ll take a deep dive into building game features and enemy AI using
Category: Unreal Engine
(Create Your Own Game) Project Finalization (Day 32)
Day 32 is all about applying everything you’ve learned so far by building your own fully playable level
Game Physics & Introduction to C++ (Day 31)
On Day 31, you’ll explore how Unreal Engine’s physics system works and begin your journey into C++ programming
Control Rig Fundamentals (Day 30)
Control Rig is Unreal Engine’s powerful node-based system for procedurally animating characters directly within the engine. On Day
Retargeting & Character Animation (Day 29)
Day 29 is all about bringing characters to life through animation. The focus lies in retargeting animations, which
Metahuman Integration (Day 28)
On Day 28, we explore the power of Metahuman Creator, Unreal Engine’s tool for generating hyper-realistic human characters
Creating Landscape Materials (Day 27)
On Day 27, you’ll learn how to create complex, layered materials specifically for use on landscapes, making your
Landscape Creation (Day 26)
Unreal Engine’s Landscape system is a powerful tool for building large-scale terrains that can form the foundation for
4-Day Workshop Environment Design (Day 22-25)
Over Days 22 to 25, the focus is on building a complete, visually rich environment inside Unreal Engine,
Lights and Atmospheric Fog (Day 21)
Lighting is one of the most powerful tools in Unreal Engine to shape mood, guide players, and enhance
