UV unwrapping is a crucial bridge between 3D modeling and texturing. Without well-unwrapped UVs, even the most detailed
Category: 3D With Maya
Pivot Management, History Cleanup & UV Basics (Day 8)
On Day 8, we shift gears slightly from modeling and focus on the often-overlooked but critically important aspects
Gun Modeling & Introduction to Hard Surface (Day 7)
Day 7 marks our introduction to hard surface modeling, a key skill in both game asset creation and
Modeling a Chair & Table (Day 6)
On Day 6, we dive into the fundamentals of real-world furniture modeling by creating a basic chair and
Essential 3D Modeling Tools in Autodesk Maya (Day 5)
Day 5 introduces essential advanced tools in Maya that elevate a modeler’s efficiency and creativity. These tools are
Working with Curves in Autodesk Maya (Day 4)
Curves play a vital role in precision modeling within Autodesk Maya, especially through the use of NURBS (Non-Uniform
Polygon Modeling Techniques and Use Cases (Class 3)
Polygon (or poly) modeling is one of the most versatile and widely used techniques in 3D content creation,
Project Setup and Managing Dependencies (Class 2)
Setting up your project correctly in Autodesk Maya is the foundation for a smooth and efficient 3D workflow.
Introduction to 3D Basics (Class 1)
To kick off the course, participants will dive into the foundational concepts of 3D design — the building